Unreal Engine Specialist – Broadcast Studio Replications

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TYPE OF WORK

Full Time

SALARY

PHP 75,000/month

HOURS PER WEEK

40

DATE POSTED

Jan 28, 2025

JOB OVERVIEW

We are seeking a talented and detail-oriented Unreal Engine Specialist to create hyper-realistic broadcast studio environments and product replications. This role is ideal for a skilled professional with a passion for virtual production, photorealism, and Unreal Engine's cutting-edge capabilities.

Key Responsibilities:
Product Replication: Accurately replicate broadcast studio products in Unreal Engine, ensuring realistic movement, tilting capabilities, and camera mounting functionality. Include realistic camera lens specifications to simulate real-world performance.
Scene Creation: Design and develop a broadcast studio environment based on reference images, integrating products into the scene for dynamic movement and camera shots.
Cinematic Representation: Simulate product movement in the studio and produce cinematic shots that reflect accurate lens settings and visual effects.
Environment & Object Library: Develop a reusable library of broadcast studio objects, equipment, and environments for future projects.
App Development Collaboration: Work on making Unreal Engine projects accessible via a micro-app for MacOS and iOS, allowing users to interactively explore studios and simulate product operations.
Lighting & Visuals: Utilize Unreal Engine 5’s advanced features like Lumen to create photorealistic lighting and render high-quality visuals.
Cinematics: Create engaging cinematic sequences within Unreal Engine for presentations and demos.
Requirements:
Technical Skills:

Proficiency in Unreal Engine 5, with experience in creating blueprints and custom functionality.
Intermediate to advanced C++ programming skills, specifically for Unreal Engine 5 projects.
Experience in creating objects for Games/ArchViz using tools like 3ds Max, Maya, or Blender and importing them into Unreal Engine.
Expertise in creating realistic environments and lighting setups in Unreal Engine, leveraging advanced features like Lumen.
Experience developing projects for release on Apple ecosystems (iOS, macOS).
Preferred Skills:

Experience in creating cinematics within Unreal Engine.
Familiarity with camera systems and lens specifications for accurate virtual simulation.
Knowledge of workflow optimization for interactive applications.
Ideal Candidate:
You are a creative problem solver with a passion for photorealistic virtual environments and real-world accuracy. You have a deep understanding of Unreal Engine’s features and are comfortable working on long-term, innovative projects that push the boundaries of virtual production and interactive design.

What We Offer:
Exciting and challenging projects with global exposure.
The opportunity to work on cutting-edge virtual production techniques.
Long-term collaboration potential for those who excel in this pilot phase.
A chance to work with leading broadcast studio technology and products.
If you have the technical expertise and the creative vision to bring broadcast studios to life in Unreal Engine, we want to hear from you!

SKILL REQUIREMENT
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